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PhysBlox (Universal)

Version 3.0

Content Rating 4+

User Rating 1 / 5

Votes 1

PhysBlox (Universal)

Tomoki Okamura

Games, Action, Simulation, Entertainment

IOS
GBP 1.99


Download PhysBlox (Universal) on the Appstore





PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls

[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 8)
- Stack height (1 - 32)
- Stack depth (1 - 8)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None



Release notes


- Build for iOS 8.0.
- Crush bug for new iOS was fixed.
- Physics engine was optimized.



PhysBlox (Universal) screenshot onePhysBlox (Universal) screenshot twoPhysBlox (Universal) screenshot threePhysBlox (Universal) screenshot four


The Developer Tomoki Okamura also wrote the apps listed below, click the icon to visit the pages.

PhysBlox (Universal)
PhysBlox (Universal)

£1.99
PhysBlox is a rigid body simulator based on physics.
You can do some actions to the rigid bodies.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility]
- iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Push the objects
- Catch and drag and throw or drop objects
- Shoot balls

[Option settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion sensing (Gyro / Compass / Accelerometer / None)
- Simulation speed (0% - 100%)
- Gravity (0% - 100%)
- Stack width (1 - 8)
- Stack height (1 - 32)
- Stack depth (1 - 8)
- Block mass (1 - 100)
- Ball mass (1 - 100)
- Push power (1 - 100)
- Shoot power (1 - 100)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None...
PhysVehicle (Universal)
PhysVehicle (Universal)

£0.99
PhysVehicle is a vehicle simulator based on physics.
Many parameters can be set.

[Features]
- Gyro or Compass and Accelerometer provide 6-axis motion sensing to the camera.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Compatibility] - iPhone / iPod touch and iPad are compatible.
- OpenGL ES 2.0 is not required.
- Gyro and Compass and Accelerometer are not required.

[Actions]
- Drive and handle the vehicle.
- Shoot the balls to the vehicle.

[General settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Motion Sensing (Gyro / Compass / Accelerometer / None)
- Time Scale (0.0 - 1.0)
- Field Half Height (0-64)
- Field Slope (0-16)
- Ball Mass (100 - 8000)

[Vehicle custom settings]
- Propulsion Wheel (Four / Front / Rear)
- Chassis Mass (100 - 8000)
- Chassis Half Width (0.5 - 2.0)
- Chassis Half Height (0.5 - 4.0)
- Chassis Half Depth (1.0 - 4.0)
- Wheel Radius (0.5-1.0)
- Wheel Grip (0.0 - 20.0)
- Suspension Rest Length (0.0 - 1.0)
- Suspension Stiffness (0.0 - 100.0)
- Suspension Compression (0.0 - 10.0)
- Suspension Damping (0.0 - 10.0)

[Motion sensing modes]
- Gyro + Accelerometer
- Compass + Accelerometer
- Accelerometer
- None...
Phystris (Universal)
Phystris (Universal)

£0.99
Phystris is a tile-matching puzzle based on physics.

[How To]
- New blocks drops when touching somewhere.
- Move the blocks by touching.
- Control gravity by tilting the device.

[Features]
- Motion sensing by the Accelerometer.
- Retina display is supported.
- Realistic shadow by OpenGL ES 2.0.

[Option Settings]
- Renderer (OpenGL ES 1.1 / OpenGL ES 2.0)
- Retina Display (On / Off)
- Shadow (On / Off)
- Gravity...